#pragma once
#include "UtilityString.h"

struct TransFormData_2D
{
	float m_fCosTheta;
	float m_fSinTheta; 
	float m_fTransX;
	float m_fTransY;

	TransFormData_2D():m_fCosTheta(0.0f),m_fSinTheta(0.0f),m_fTransX(0.0f),m_fTransY(0.0f)
	{

	}
};